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Native is still king. Flutter is promising. React native holds its own.
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Utilizing finite state machines and magic Kotlin dust to create Android applications.
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Utilizing Extension Functions and Operator Overloading to Smooth Out Android’s Rough Edges.
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A guide on how to create activity templates for Android Studio.
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An introduction to Kotlin’s delegate properties and some real life examples.
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A visual aid for the different method parameters in Canvas.drawArc.
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Leaving the comfort of the React Native ecosystem and embracing the native frontier with Bluetooth Low Energy.
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Peruse, fork, play with, and contribute to the code on GitHub.
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Using Kotlin’s sealed classes we can make a state machine for all UI-related to network calls.
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In which I make up a concept, define it and solve for it.