A developer’s guide to using Git with Unity projects.
A brief overview for how to light a scene in Unity, with considerations on performance.
Large, generated source code files can be a pain to deal with in diffs, but we have the tools to combat them.
Sometimes pull requests are full of noise and it’s difficult to cut through to what matters. Pipe it Down is a Chrome extension to help with that.
How to use Streams to more efficiently manage memory when downloading large files using Unity Engine.