1. Shaping Values with Types

  2. Msg Passing

  3. Decoupling All the Things

  4. Stop Coding and Start Drawing

  5. Gamedev with Elm Types

  6. Problem Solving with Maybe

  7. The Mechanics of Maybe

  8. 5 Common JSON Decoders

  9. Two ways of looking at map functions

  10. Bridging Elm and JavaScript with Ports

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