Getting Up and Running Quickly When Joining a Project

Jonas Meinerz

Getting up to speed when you join a large project is not an easy thing to do. In addition to astonishing amounts of code and history, joining a new project usually coincides with getting to know new colleagues and wanting to cause a great first impression, which raises the stakes and makes things even more difficult.

Here are a few things that have worked best for me when trying to get up to speed as quickly as possible on the projects I’ve joined over the past few years.

You’ll never know everything, but you can learn one thing at a time

Accepting you will never know everything can be a liberating thing. I like to remind myself that every situation is unique, and each project is built by the people and circumstances around it. That way, I feel less pressure about needing to know how a system operates from day 0. How could I?! With enough people in the project, you may also not be able to keep track of everything that’s been going on even after working on it for years.

At least for me, high-level views of a system and its architecture very seldom help while getting started. I prefer to accept it’s impossible to learn in two weeks everything about a system that took thousands of hours of work to come to its current state. Maybe that’s because I can only keep one thing at a time in my head.

However, keeping only one thing at a time in your head might be pretty effective when solving problems. It’s easy to get overwhelmed by many unknowns and not know what to do. Still, if you’re able to narrow your exploration to one problem at a time, you might be successful in solving that problem, and by the time you have solved that problem, you will have built knowledge about one specific user flow within that system.

That’s my preferred way to get acquainted with complex systems: one small step at a time.

My tips are:

  1. Ask a lot of questions
  2. Start by trying to solve a bug
  3. Take notes as you go, especially about what slowed you down
  4. Do not make any assumptions
  5. Follow the logs

1. Ask a lot of questions

Leverage your ignorance, and go at it with curiosity. When you encounter a term you don’t understand or some system behaviour that surprised you, ask a team member about it. You can use tools like git-blame to figure out with whom to talk.

It’s important to try to be as positive as possible about it. There are probably valid reasons why some code you’re reading turns out to be complex, but asking “Why are we doing this?” might make the authors feel judged. You could say something like “I don’t understand what this means. Would you mind helping me out?” instead.

2. Start by trying to solve a bug

With the help of a teammate, pick a bug to solve. Try to maximise first for impact and second for how difficult it appears to be.

That last bit might seem counter-intuitive: you may be eager to deploy some code you authored as soon as possible to make your presence felt. However, a good ol’ bug can teach you a lot about an application, and solving it will often require you to have access to many systems. That’s an excellent opportunity to put the onboarding process through a test. Ideally, this will uncover whether you have access to:

  • Application logs
  • The systems the app uses to monitor errors and performance
  • Obfuscated / encrypted data
  • All code repositories you might need so you can reproduce the bug
  • The platforms used to store relevant information (such as Trello, Jira, Google Docs, etc.)

At this stage, you might find opportunities to improve the onboarding process for folks coming into the team if you remember to document your pain points. And that leads us to my next bit of advice:

3. Take notes as you go, especially about what slowed you down

As soon as you find you are missing access to a tool you need to do your job, it might be tempting to request access and keep moving forward. However, if you do that, the next person coming into the project may run into the same issue. Even worse: the next person joining the project might not even consider that your team has a system for documenting decisions or for monitoring the app’s performance, and they might start making assumptions to get on with their work, which would directly contradict my next piece of advice.

Talk to others in your team about the things you’ve noted. Try to document the issues you overcame and how others can do the same. If you were not able to succcessfully address some of these things, It might be a good idea to bring them up in retros.

4. Do not make any assumptions

The above is perhaps the most powerful advice I have to give when developing software and the most challenging thing to follow.

We make assumptions all the time in our lives, but when dealing with one-of-a-kind systems, assuming we understand what is happening in those systems might be where we waste most of our time and effort. If I’m being honest, I’m incapable of following this rule myself, but it’s something I strive to.

Bugs usually come from flawed assumptions, and it’s not a stretch to think that someone trying to solve that bug might be making the same assumptions that introduced the bug in the first place.

Instead of guessing, make sure you know what’s happening. If you can’t reproduce a behaviour, it will be hard to fix the problem, and at best, any attempts you put forward will come from educated guesses.

To stop guessing and reliably replicate the behaviours observed in production, you will need to follow the logs.

5. Follow the logs

Some bugs only appear with the perfect concoction of stale data, a user interacting with an interface in just the right (or wrong) way at just the right (or wrong) time on the right (… or wrong) device.

Without a system to aggregate and categorise your logs, it is next to impossible to solve this type of bug. Having all of this in place will make it possible, but it doesn’t mean it will be easy. With that said, the logs will tell an important story that may teach you a lot about the system in question. They might show you which endpoints are called as the user interacts with the system and which endpoints are called by your system due to that interaction.

Again, it’s paramount not to make assumptions here. Follow the stack traces carefully, and you might find what state the application needs to be in for the bug to manifest. You will then hopefully be able to reproduce the issue and be a step closer to finding out why the problem happened in the first place.

That’s it for now

I hope these methods can inspire you, but different people work in different ways. While the workflow I am suggesting here works well for me, it might not suit you. My goal is not to evangelise these ways of working but to cause you to think about what works well for you and maybe pick a thing or two out of the advice I’m offering.